Anton's OpenGL 4 Tutorials - Practical guide to starting 3d programming with OpenGL.Graphics Shaders: Theory and Practice - Introduction to shader programming in general, but focusing on the GLSL shading language.Real-Time Rendering - Learn how to use modern techniques to generate synthetic three-dimensional images in a fraction of a second.Data-driven Graphic Design - Creative Coding for Visual Communication.Processing 2: Creative Programming Cookbook - Guides you to explore the Processing environment using practical and useful recipes.Ray Tracing in One Weekend - Mini book about Ray Tracing.Playing with chaos - Programming Fractals and Strange Attractors in JavaScript.Foundation HTML5 Animation with JavaScript - Everything you need to know to create animation using the HTML5 canvas.Algorithms for Visual Design Using the Processing Language - Experiment with design problems to create 3D animations, GUIs, and more.Mastering openFrameworks: Creative Coding Demystified - Advanced in depth guide to openFrameworks.openFrameworks Essentials - openFrameworks beginner Guide for programmer, visual artist, or designer.Programming Interactivity - Designer's Guide to Processing, Arduino, and openFrameworks.Learning Modern 3D Graphics Programming - Series of tutorials on using OpenGL to do graphical rendering. ![]() Programming Design Systems - Practical introduction to the new foundations of graphic design.The Nature of Code - Simulating natural systems with Processing.Generative Design - Visualize, Program, and Create with Processing.Generative Art: A Practical Guide - Practical guide using Processing.
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